Contributor Information:
Again, terra.byte for the animation picker that I'm using to be extremely lazy about emotes and other things.
Author's Comments:
Have you ever wanted to do gunbreaker stuff, but needed to DPS? Well, this is the mod for you then. I've transformed Dragoon into Gunbreaker. Now you can DPS as the wannabe FFVIII protagonist you were always meant to be and not worry about all that tank stuff like cooldowns, aggro, and boss positioning. Brain off, gunbreaker on.
Same as the other three before it, I didn't include auto attacks, /bstance, /vpose, or /cpose blah blah blah Animation Picker. Check that out and scratch the itch of all your non-combat animation needs.
www.xivmodarchive.com/modid/61954
Update 1.0.01: Initially I missed one entry that caused the animation lock for Jump and High Jump to not work properly. This has been corrected.
Update 2.0: Dawntrail changes have been applied!
-Changed Wheeling Thrust from Wicked Talon to Reign of Beasts
-Changed Fang and Claw from Abdomen Tear to Noble Blood
-Changed Chaotic Spring from Brutal Shell to Wicked Talon
-Added modifications to the new Dawntrail skills and abilities: Spiral Blow, Lance Barrage, Starcross, and Drakesbane.
-Changed the Limit Break Dragonsong from its previous iteration to Veni Vidi Vici as Dragonsong now no longer moves the player.
Preview video for the changes is here: youtu.be/hHAF3fz_L1w
Update 2.1: Added the new ATCH meta manipulations so that the weapon is held in the right hand and sheathed properly again.
Update 2.101: Removed the old ATCH files so Penumbra no longer gives an error message. No functionality was changed.
2.15:
-Updated the animations for various skills and abilities that got broken during the 7.2 PvP changes.
2.15b
-Apparently running this through Textools erased the meta manipulations from Penumbra. I've fix it.
As always, if anything is busted or not working, feel free to DM me here, on Discord (crystariumsquad), or on Twitter (@FF14_DorkKnight).
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