Activating Combat Mode on QTE

Version: 1.1

  Sound by NatNat


Contributor Information:

Thanks to VFXEditor

Author's Comments:

Replaces QTE (Active Time Maneuver) sound with Activating Combat Mode voice from Crisis Core FF7
there is the option to play voice only and voice with default sound

V.1.1
- Add "Conflict Resolved" sound when QTE is success (have the same option as above)
- Add workspace and sound files

Preview: https://youtu.be/E3r4DXSI1ZM

SCD,Music,Sound Editing Guide:
https://docs.google.com/document/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr_/edit?ref=xivmods.guide

Support me: https://ko-fi.com/natnatxiv
I don't accept any mod request

Primary File or Link:

Activating Combat Mode on QTE.rar : [ via Direct Download ]

Other Files and Links:



History:

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👀 5.0K
💾 434
📌 7

Last Version Update :
Sat Nov 09 2024 12:08:46 GMT+0000 (Coordinated Universal Time)
Original Release Date :
Sat Nov 09 2024 11:43:16 GMT+0000 (Coordinated Universal Time)

Affects / Replaces :
sound/zingle/zingle_qte_alex.scd

Races :
Unknown
Genders :
Unisex

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