Update 1.1: • Switched over to DT shaders, and added an option for gloss or matte on the metal parts of the gun
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SAY "MEOW" AGAIN!
This is the basic T1 M1911 from The Division 2. Didn't seem like anyone else had a basic one uploaded so I decided to do one myself. It's somewhat dyeable, but as it uses a diffuse texture, you probably can't change it too much.
Comes with several configurations.
Model version:
Posing - the gun is off-set to fit in the hand better, but it is not pointing straight so it will look off during gameplay animations*
Gameplay - the gun is pointed straight for gameplay animations, but does not fit perfectly in the hands (eg. it clips through fingers)
*Please note that I modeled the gun after tall females, so other races/genders may not hold the gun the same way and will need some adjusting during posing
Gun configurations (toggles):
Make sure only one of each part is selected (eg. one slide type and one hammer type)
• Slide: forward
• Slide: locked
• Hammer: cocked
• Hammer: de-cocked
• Magazine
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Personal note:
Alright, I know Samuel didn't use the same gun but a 1911 is close enough.
I had to model the full-sized guide rod myself, since I wanted to include it for the slide-locked configuration.
I am including empty (mag-out) versions of my firearm mods because I intend on making a "spare mag" minion mod for posing. It'll have options for 1911 mags and M4A1 mags since those are the ones I've ported so far, and I will keep adding to it as I port more guns.
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Other mods used in screenshots:
Elena's Turk Suit Jacket from FF7R:
https://www.xivmodarchive.com/modid/137531Yet Another Valentione Slacks & Collegiate Mashup:
https://www.xivmodarchive.com/modid/137738You can find a list of the other body mods I usually use in my screenshots in my profile.
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Permissions:
Please don't re-upload or put it behind a paywall. Otherwise, use however you like, but credit would be nice.
My mods will always be free, and I will make sure it stays that way.