Contributor Information / AI Usage:
Thank you to
Yuria for their 2K face diffuse resource, as well as their nose-smudge-less face edits.
Thank you to
HellHound Mods for their premade Au Ra face scale cutouts.
Thank you to Delta for their scaleless Au Ra resources, which were used to match the edited Viera diffuse to the Au Ra skintone at the neck seam.
https://heliosphere.app/mod/tes2k7cfe93tk68gfg4ms2ddhmSquenix for vanilla assets.
Author's Comments:
Waiter! Waiter! More pretty boy(optional) Au Ra please!
Ibis is a head mod for M Au Ra face 3, for both Raen and Xaela. I used M Viera face 4 as the base mesh for this sculpt, and adjusted it to work better with the M Au Ra face skeleton. It also uses edited M Viera face 4 textures as its base, with scales added overtop.
PLEASE NOTE BEFORE DOWNLOADING: Evercold's player face changes have a fairly high chance of making any Dawntrail-era sculpts or custom face textures incompatible. This means I can't guarantee this sculpt will still work come January, and I will be focused on doing new content and fixing my own characters before fixing any public mods. If they do break, I will try to fix them Eventually™, but since modding is just a hobby for me, it will likely take some time. Please keep this in mind before you download!
As I have fallen victim to scope creep yet again, I've added three different horn options— slightly reshaped face 3 horns, slightly reshaped face 4 horns, and my Sephirot horns (which I have ported to the skin shader, so they change color with skin color like vanilla horns do now). There's also a fourth option to use Elezen ears with some little extra scales on them, for a mixed race Elezen-Auri character.
I've preserved most of the facial feature option shapekeys (with some tweaking), so you can still use those. The following shapekeys still have unique shapes:
-Brows 1 through 5
-Eyes 1 through 5
-Noses 1 through 5
-Jaws 1 through 3
-Mouths 1 through 4
I've also kept the extra lower lashes and eyeshadow as character creator toggles on the sculpt. The other character creator toggles have been replaced with extra facial scales and limbal rings.
The eyeshadow toggle dyes with limbal ring color. If you'd like to have the limbal ring and eyeshadow as different colors, you can set a specific color for your limbal ring in the IRI A material constants. Set g_IrisRingEmissiveIntensity to 0 and then set g_IrisRingForceColor to the color of your choosing.
Also comes with a few other mod options, including:
-options to choose between soft, intense, slit pupil, or no pupil eye textures (all vanilla)
-options for more or less pigmented lips
-an option to use eyelashes that dye with hair color
-an option to use white sclera instead of black on Xaela
Please note that this is my first real sculpt that I've worked on proper, so it's got a few small issues, but I still think it's good enough to put on my XMA profile publicly. The few leftover issues are:
-Very slight gap between outer lips that can only be seen from a low camera angle when using /smile.
-Some eye options have a very slight gap when using closed eye emotes, such as /content, /reflect, /shuteyes, or /beam.
-Very slight clipping with of brow mesh with the skin on some brow & nose shape combinations.
-Some horn shapes may clip with some hairs, and some earrings may sit a bit funky on some horns.
Apologies, I tried my best to fully fix these but there's only so much I'm able to do— Viera face bone layouts are fairly different to M Au Ra layouts, so the conversion isn't entirely perfect, but it's damn close.
Please do not use this sculpt to create hateful or bigoted content (yes this includes QoS), NSFW of minors or Lalafell, or minor/adult shipping. The rest of my edit permissions can be found in my XMA profile bio. Please feel free to edit privately or post edits publicly so long as you credit all contributing authors and abide by both their perms and mine. Thank you.
The .zip file download has a few extra loose texture files for the face base if you'd like to make any edits.