From TBSE to Tre 'The Professional' now finds its way to Muse!

This has been on my edit list for a while ever since Kitsu released their Tre port. Finally got around to it
Was also a really good opportunity to practice toggles
Professional and (Un)Professional besides being brought to muse, they have toggles for both their chest harness and the arm straps. Since the 2nd dye channel wasn't being used they also have the ability to be dyed now.
The Jacket doesn't have any toggles, the only extra thing I've done is modify the dye channels, previously both the shirt and jacket were using a single dye channel now they've been separated. Jacket on the first and shirt on the second. I would've done it the other way around but it's easier to adjust the shirts dye channel since it's just a single one.

Certain parts of each top were see through but I've added back faces to them.
I was gonna put the harness/strap on an accessory but the settings page already feels a little bloated so I either wont do it or make it it's own separate mod not sure yet.
Known Bugs
-----------
1 - The left shoulder/side will clip into the chest harness while running. I have no idea where to even start in order to fix that. I'm under the assumption it isn't fixable and just a limitation so the toggles are a work around if that annoys you.
-----------
There isn't much to clip with but let me know if you find something
This output is kind of unsustainable gonna crash hard at some point I predict hopefully I can get out like 2-3 more things before I do crash
perms
i personally don't care but refer to Grym and Kitsu