Every single vanilla gear piece, including body, legs, hands, and feet, with an asymmetrical body texture.
Enjoy your tattoos and other without having to go searching for the specific upscale for some random gearpiece.
Automatically created with a tool I made, the source code of which can be found here:
https://github.com/Sevii77/ffxiv_uv_asymetrizerMaterial files:
Bibo: _q.mtrl
TBSE: _b.mtrl
HR3: _b.mtrl
Q: Why does bibo not use _bibo.mtrl?
A: The way I modify the mdl files doesn't allow me to make any changes to size, I simply provide the mtrl files from my install.
This shouldn't cause any issue since the textures are all the same, but if it does let me know.
I tried using file swaps to swap _q for _bibo, but that didn't seem to work.
Q: Why does the Bibo/HR3 and TBSE versions have conflicts?
A: If a non male hyur body doesn't have a specific model, it defaults to that.
This could be fixed with EQDP edits, but sadly that also requires realigning and scaling the mesh,
I might look into that in the future.
Get the Bibo version here:
https://www.xivmodarchive.com/modid/157688Get the The Body SE version here:
https://www.xivmodarchive.com/modid/157691Get the HR3 version here:
https://www.xivmodarchive.com/modid/157692