WIP DESCRIPTIONAnimate your shaders based on whats going on in-game :D
VIDEOS BELOWhttps://github.com/CandyAppleUwU/ReshadeController-FFXIV-WARNING: PLEASE BACK UP ALL YOUR RESHADE SHADERS AND PRESETS BEFORE USING THIS.This is a BETA version and might still act unpredictably.
All friendly feedback, suggestions, support requests and bug reports are very welcome :>
Don't use it if u don't like it I made it for fun :D
Installation:1. Drop the files from the download into your game folder (Where Reshade is)
2.
(Optional) run the XLStrengthPatcher.exe it will attempt to add a XL Strength setting to some shaders it is intended to give better intensity control for shaders to allow for smoother transitions for shaders that don't have it.
(Demo presets provided use this so they wont work without it)
(DELETE XLStrengthPatcher.exe after using it cause for some reason game wont update with it in the game folder)3. Install the Dalamud ReshadeController plugin:
Dalamud Repo:
https://raw.githubusercontent.com/CandyAppleUwU/ReshadeController-FFXIV-/main/repo.json4.
Recommended: In Reshade itself in Settings set start-up preset to an Off.ini preset. (this way shaders wont be turned on till you log in onto a character.)
Demo Dynamic Presets use: KeepUI_FFXIV.fx, Vibrance.fx, AmbientLight.fx, MagicHDR.fx, Curves.fx, PD80_04_Selective_Color_v2.fx, Sepia.fx, BulgePinch.fx, PD80_02_Bloom.fx, Clarity2.fx, DPX.fx,
Currently Incompatible with:-Weatherman time/weather overrides (Hopefully can add support in the future)- When using dynamic shaders it is not recommended to use the normal reshade menu to mess with them and only use the Dalamud plugin custom reshade controller.Control Shaders based on:- In-game Time.
- Location.
- Custom created zone.
- Weather.
- Custom Conditions.
- Window Resolution.
- Door Triggers.
- Timers
AND MORE...
Other support:
-
Optional Renodx
DLSS 5 Addon Triggers (Have DLSS 5 only it cutscenes or whatever you want if your PC can handle it xD Mine sure couldn't lol)
Random Development Videos:Normal Days/DarkNights: https://mega.nz/file/5R0ShbaQ#m2TRZuoTIx7lNRRopNJsGVdlvHF9vuwt5pKkORB5x60Yak T'el Blue Forest Night Glow: https://mega.nz/file/NVMWWBqD#yjS6hXECjkqfAfaicLxdJyBQcre5LZhcde8BwJl3lCkSilly PIXELATE shader increasing with lower HP: https://mega.nz/file/NUtBmQYD#tuBtc9bquTKJ4o5A7Cd4kOVwlFJ-eTzgQv6Dv8nji3IDrunk Effect Shader using /toast emote: https://mega.nz/file/oVcXwAxJ#HDrlLBfUSr8XPuL2dsik5KzBB_n_7sxUxwG6e71RonwDay Cycle Transition Curve Test: https://mega.nz/file/EJ8RDZBI#7dOsLWrsSK2PiQ9eSfwL6aY1ZyCKdil5RoPZ73wBK3gDynamic Light Source Test: https://mega.nz/file/kZsGTYTZ#pqvCl1COjzxS9ofQnsLX4wEBkAqCyIe1Gvb0fEC4o98Weather Transition Test From Cloudy to ThunderStorm: https://mega.nz/file/xZcEEDLA#A5nRNphUNn68gScGCr6qZeOVwPlBN3kfZu7O6E6KM7UStatus Effect Test: https://mega.nz/file/8IlkTBSb#C0s5C4-xolyrBa5tWDv3-FVfU-FcBhE_dgZsLxHqm9kArea Transition Test 1: https://mega.nz/file/BQ8kiYaR#uoCuw6i_Tsi8zXLiUj8K28RBqc953zPujxaAR-ZPEycArea Transition Test 2: https://mega.nz/file/BBdk1JAJ#SHF6Xw1QCzY36gwIFZVRvFEkbvcDQQ9vDWXWiGfd2Gw