This mod replaces the mesh used by the Crystal Exarch's robes, adding TB2 versions of his left arm and both legs/feet. It also adds backfacing to the armband, so it will no longer disappear when viewed from reverse angles.
The crystal arm, as well as his neck, are left untouched as I feel the blockiness works better for the crystal arm (and because I don't want to deal with the wrapping that replacing either would require).
โ
TB2 is required to be installed for this mod to function properly! โ
Known Issues:๐น This only replaces his
standard robes. His appearance when injured and in 5.3 uses a different mesh that I have not yet replaced.
๐น There is some leftover clipping on the upper part of the armband in extreme poses, and the loop around his ring finger is a bit broken. This should be fixable if it bothers people but honestly in cutscenes I didn't really notice it so it's left as-is for now.
๐น Though it uses TB2 meshes, it
does not include the body hair layer and as such your Exarch will be smooth regardless of body hair option. This is an easy enough fix for v2.0 if people want it; I personally use the legacy patch but if fuzzy Exarch matters to people I can go back and redo it.
https://ko-fi.com/soaringsparrows