This is a VFX mod which edits several white mage abilities to give them an Earth, Wind, and Water theme.
Earth VFX and Color Edits -
Glare, Holy, Afflatus Misery, and Divine Benison
Water VFX and Color Edits -
Cure, Cure II, Cure III, Afflatus Solace, Afflatus Rapture, Benediction, and Raise
Wind VFX and Color Edits -
Medica, Medica II, Assize
Recolored -
Esuna, Plenary Indulgence, Asylum, and Temperance
*I did not touch Dia or Tetragrammaton, as
papachin already did an amazing job of giving them a wind and water theme. I saw no reason to repeat their work. Go check out their stuff if you haven't already, as they kind of inspired me to do this.
Anything I create, you're free to edit and re-release as you like whether you mention me or not. I just make stuff I want to personally see in the game, and share because it's nice and I like feedback.
Link for a video demonstrating the edits has been added as well.
Check out my Kofi for a link to projects I'm currently working on:
https://ko-fi.com/vulonsulinUpdate 1.0.1
Holy Version 2. No more screen effects and reduced ground occlusion for better visibility of AOE fields.
Update 1.0.2
Glare Version 2. Rings around the stone pillar removed, since this isn't an AOE spell. Original still available.
Update 1.1.0
Added new VFX edits for Glare III and Holy III. Added new SFX to Holy. I also named Holy "Earthquake" and Holy III Earthquake II (why did we skip II?). I also renamed Glare to Stone V and Glare III to Stone VI.