VIDEO PREVIEW / SHOWCASE:
https://youtu.be/gZTkHZ-cHLw---------------------------------------------------
Hello!
This is the Red Mage Weapon reimagined.

Having gone through shadowbringers and all of the bozjan content there seems to be a general consensus (including mine) that the final resistance weapon looks underwhelming, especially the FX when compared to past relics such as the illustrious Lux weapons from Heavensward (insert something something level 60 award winning).
Therefore thanks for the amazing VFX Editor tool by ocealot and support from some of my fc mates i've decided to try and enhance the VFX of the final resistance weapon so they look like they each have unique job-related effects and worth the grind.
I hope you like it!
Who is this mod for? :
For those of us who think that the hologram effects of the Blade's weapon itself is plain and underwhelming.
For those who kinda like the weapon models but felt like the vfx actually made them look weak.
For those who would like things to still look vanilla (like i do) , with just little enhancements.
For those who appreciate the devs' effort and understood what they were trying to go for with the weapons but felt that it just misses the mark.
Concept :
I actually felt like the RDM weapon was mostly perfect as it was, with its simple needle design. All the holographic shapes already fit it well, so it just needed a tiny additional bit of flashiness which i am more than happy to provide with subtle streams of gentle orange and red fiery waves, along with some white silky stuff to go along with the white runes.
Basically what i did was keep the "cyber" feel of the weapon and merely exaggerated what i think the devs were trying to achieve uniquely with each weapon.
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