I have made many new skills for Bard this time.
And remake 【Bloodletter】 and 【Rain of Death】 again.
Although the default 【Bloodletter】 is an ability skill, it is too slow! Every time the animation is not over, it will be covered by the later skills. So I make its speed much faster. However, the actual effective time of the damage will not change.
In addition, the animation logic of【Ladonsbite】 is too strange, so it has also been greatly modified.
Other skills are aesthetic modifications that meet my own preferences.
📼Video Preview:
SHB part:
https://youtu.be/mVhY95B0ZCwEW part:
https://youtu.be/yQn8ROloVCA🆕v2.0.0:
◆pack SHB & EW together
◆fix texture issue in patch 6.5
◆Increased the size of [Apex Arrow] hit vfx(I only modified its hit vfx,there are some bugs in its main vfx caused by SE!)
◆adjust the hit vfx of [Quick Nock]
◆adapt all line AOE skills to patch 6.5
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If you like my modification work and are willing to support me,
I will be very happy and have more motivation.
💖
https://ko-fi.com/papapapachin————————————————————————
这次为诗人制作的新技能比较多。
并且再次重做了失血箭和死亡箭雨。
原本的失血箭虽然是个能力技,但是实在是太慢了,每次动画都没结束就会被之后的技能覆盖。所以这次对失血箭的动画速度加快了很多。不过伤害的实际生效时间是不会改变的。
另外百首龙牙箭的特效的逻辑实在是太奇怪了,所以对其动画逻辑也进行了比较大幅度修改。
其他技能则是一些符合我自己喜好的vfx修改。