I DO NOT ACCEPT BUG REPORTS OUTSIDE OF DISCORD. IF YOU MAKE A BUG REPORT SOMEWHERE ELSE IT WILL BE IGNORED.
Changelogs can be found here:
https://docs.google.com/document/d/15qsgp3l8mMBsIlNpvVZb8bgBSufCemB9MLEV6t5dQWo/edit?tab=t.0"EVERYONE BITES" is a modular mod aiming to fit every single available vanilla player or NPC face with more detailed 3D teeth.
It does not affect textures such as makeup, brows etc and can be safely installed over them :)
It DOES NOT WORK with any other mod that alters the Face 3D models, such as
- sculpts
- ears, horns
- beards, garlean eyes etc
Please use the devkit to add teeth to your face model for such mods.
A file called "Nobody Bites" Has a metadata templatein the folder,
as such you can use that for using selections using attributes/meta edits.
Every available tooth option has been made available to all player faces and npcs.
Demihuman/Monster model options will be added to the toggles eventually, just please give me time.
Only NPC faces that have been updated to vanilla DT are included in this mod, more to be added once SE updates them.
Monster models will be updated at a future time.
Post-Dawntrail monster models are not included YET.
Due to SE Limitations™, you will be required to use collections to seperate subraces of each race.
It is highly reccomended to enable the mod in youre default collection, then seperate any subraces you want.
I also suggest having a seperate collection for just your character.
Any other Jank:
I don't make the rules, SE did. Blame them.
The full devkit resource for DIY can be found here :
https://www.xivmodarchive.com/modid/55376-- TEETH OPTIONS OVERVIEW --
These are selectable Per Race. Default is bites and is baked into the mod
You have to select Buck or Gap for each race otherwise. Viera get default buck turned on.
Bites : Normal human teeth
Buck Bites : Longer front teeth
Gap Bites : Visible gap between front teeth
Toggles:
Miqo'te Ear Toggle :
Controls the inner ear flaps (by default : ON) attached to the heads.
Aura Horn Toggle :
Controls the horns (by default : ON) attached to the heads.
Wisdom Teeth:
Self explanatory. The final molar in the mouth. Why is this a toggle? PTSD
Tounge:
Round or Forked. Default is round, forked has to be turned on. Aura have Default forked tounge.
Teeth Options:
Bites: Standard Human Teeth
Soft Fang : Slightly pointier canines
Mini Fang : Small fanged teeth.
Vampire Fang : Self-explanatory
Tusk : Tusk-like teeth
Shark : serrated shark-like teeth
Roegadyn Only:
Orc : Tusk-like lower canine that stick out of the mouth from the bottom and curve upwards
Boar : Tusk-like lower canine that stick out of the mouth from the bottom and curve forward
Additional shapes may be added in future patches but this is NOT a garantee.---Hrothgar ---
Hroth are still a WIP. Please look forward to it! ™Bites: Standard Teeth
Soft : Softly pointed fangs
Orc : tusked teeth that stick out of the mouth
Shark: Serrated shark-like teeth
Upper Fang Options:
Tusk and Saber. The size of these Depend on ingame options.
https://discord.gg/f7WhCbHYfjhttps://ko-fi.com/ullona-- PERMISSIONS --
All teeth meshes have been ENTIRELY made from scratch in Blender by me (Ulli).
They are UV-mapped to use vanilla textures, no additional materials are required for them to function.
You are free to use this mod to make your own, be it for paid/free.
You must CREDIT ME for "Vanillabites" when using this mod to make your own.
Thank you Spiswel and Karou for putting up with my shennanigans while I worked on this!
If you want to see more of my mods, please join my Discord and/or tip me on Ko-Fi!