Contributor Information:
Special thanks to
ocealot for VFXEditor which was used extensively to make this!
Author's Comments:
6/26: I am no longer maintaining this mod. Leaving it up for people who want to use pieces make their own mod.
I felt like there wasn't enough gun in the gun job so I made it so you almost never drop your gun; and when you do, you pick up a bigger gun.
I also didn't like flashing my panties every time I did the upgraded combo skills so I revamped the basic combo with some extra vfxs/sfxs and replaced the upgraded combo skills.
Now with working legs! (i.e. no leg animation lock when using basic combo skills).
Changes Outlined:
'Air Anchor' to 'Hot Shot' + vfx/sfx edits (tmb only)
'Auto Crossbow' to 'Scattergun' (tmb only)
'Barrel Stabilizer' to 'Reload' (tmb only)
'Bioblaster' to 'Grenado Shot' + vfx edits (avfx, pap, tmb)
'Chain Saw' to 'Markman's Spite' (PVP Friendly)" (avfx, pap, scd, tmb)
'Dismantle' to 'Rend Mind' (pap and tmb)
'Drill' to 'Heated Slug Shot' + vfx/sfx edits (tmb only)
'Hypercharge' to 'Rapid Fire' (pap and tmb)
'Reassemble' to 'Quick Reload' (pap and tmb)
'Scattergun' to 'Spreadshot' (tmb only)
'Heated Clean Shot' to 'Clean Shot' + vfx/sfx edits (tmb only)
'Heated Slug Shot' to 'Slug Shot' + vfx/sfx edits (avfx and tmb)
'Heated Spread Shot' to 'Spread Shot' + vfx/sfx edits (tmb only)
'Gauss Round' to 'Gauss Round' + vfx/sfx edits (avfx and tmb)
'Ricochet' to 'Ricochet' + vfx/sfx edits (avfx and tmb)
I highly recommend using the Markman's Spite (PVP Friendly) version over the vanilla version. Even if you don't play Machinist in PVP, if someone targets you with Chain Saw, you will not be able to distinguish it from the actual LB. Please note the PVP LB itself is not affected by these changes and will be vanilla.
All are individual .ttmp2 so you can choose what you want to install. Recommend Penumbra over TexTools.
Pair this with your favorite lunchbox remover and you're all set!
Known Issues:
Because I implemented "Animation Cancelled by Movement" on a lot of skills, the animation may not finish as expected, especially when switching directions rapidly. It's either this or locked leg animation so I chose the former.
Enjoy,
MoonKeeper
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