UPDATE: V1.3 Roe Male had some issues which should be fixed now
UPDATE: V1.2 I was being an idiot and forgot Midlanders have more than 4 faces (who knew)
UPDATE: V1.1 Out for the Face Edits, please download the file from the google drive and replace the old version!
Permanent Tongues for everyone!
So this mod makes every default player face in the game have tongues that will be posable and animatable with custom animations (facial ones). They persist throughout and will show up without the need of items.
Includes:
- Face edit for every race
- Custom skeletons for every race
Issues:
- Tongue colors can be weird as I'm using the default face skins with the UV mapped to what is supposed to be the tongue (much darker then it should be)
- Doesn't work with other custom face edits
- Might break textures of custom faces
Want to help out?
I will provide all the blend files with the tongues and skeletons already placed, I hope people will use these to add new tongues and better the textures as that is not really my expertise.
The current custom bones are:
- ul_tongue_a
- ul_tongue_b
- ul_tongue_c
- ul_tongue_d
- ul_tongue_tip_left (for forked tongues)
- ul_tongue_tip_right (for forked tongues)
If you want to support me, get updates or help with making it better or help test and find issues join:
https://discord.gg/yafYQ2kWtBIt's been a few weeks since I started this project in the hope we could actually get animated tongues in custom animations and with this it should be possible.
I recommend setting these a higher priority then other mods.
I will post guides on how to work with it, but if you're already familiar with models/editing you probable know what to do with the blender files.
DOWNLOAD:
- [UL] Face Skeleton.pmp
- [UL] Face Edits Tongue.ttmp2
Add both of them with Penumbra (can't use Textools for the skeleton)