Contributor Information / AI Usage Specifics:
Pagos map is based on the "pagos map caves and cliffs update part 2" mod by cent. That was already a perfect addition to the vanilla map, and this mod just adds the Elemental / Bunny locations on top. As well, this mod is largely inspired and adapted from cent's other Eureka maps on the XIV Mod Archive. I didn't want to recreate the wheel and draw over the map myself for the caves and cliffs, since the information would be identical anyways; I hope repackaging their work in this mod with this disclaimer is alright. If it isn't, I can take down the mod and reupload it with my own adjustments to the Pagos map.
pagos map caves and cliffs update part 2:
https://xivmodarchive.com/modid/78310
Author's Comments:
Update 1.1.0: Added options for muted / defined fairy locations. Muted fairies blend better with the map. Defined fairies pop out significantly to be easier to see.
Adjusted the locations of Hydatos portals to more closely match where blue portals appear.
Added one missed fairy to the Pyros map, and adjusted the locations of a few fairies on the Hydatos and Pyros maps.
[To use with Penumbra, create a new Collection with the Interface assignment, and activate this mod in that collection.]
Adds to the maps for all four Eureka zones: The locations of Elemental (fairy) spawns, Happy Bunnies, and the Ovni and Support NMs. Included is an option for Baldesion Arsenal portals to be added to the Hydatos map, based on CAFE elemental assignments. Elemental locations may not be perfectly accurate, due to variance in the resources I pulled their locations from.
If the mod doesn't appear to be working, or if the portal option doesn't appear to apply after adjusting it; leave the Eureka zone you're in, and enter another. UI mods can be finicky, and forcing the game to load a couple more maps (IE, Kugane and then another Eureka map) usually gets it working.
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