Nylfae for Atramentum Luminis.
Tzar for The Body SE materials.
Raykie for HR3 materials.
-- This version is discontinued for TBSE based bodies due to the innate locking of specular strength values on the 'Body with Hair' shader used as a base for its materials. For a more up to date project that can give similar results, check
https://www.xivmodarchive.com/modid/88778An oily or wet finish on your skin, compatible with your tattoos, normal maps, glowing tattoos and the like.
Includes Materials A (vanilla, that loads TBSE textures on compatible bodies), B (TBSE and HR3), and vanilla faces.
Actually compatible with Atramentum Luminis glowing tattoos. Brightness is set to the usual in 'secret' tattoos - only show up in the dark. Feel free to tweak the material to change this.
Uses Default TBSE skin shader (skin with hair from Hrothgars).
PRIORITY SETUP:0. TSBE (required for vanilla too) /
The hrBody 31. Atramentum Luminis (use Textures and Materials on Skin Framework and check on the 'TBSE textures for ♂' option).
2. Sweated Up!3. Glowing tattoo emissive textures. The path in File Redirections to point your glow texture to is just:
-
chara/human/tbse_e.tex
for TBSE
-
chara/human/hr3_e.tex
for HR3.
If your glowing tattoo removes the oily skin effect, delete the .mtrl files from the tattoo mod and only keep the .tex files.
If your glowing tattoo doesn't show up, make sure the .tex files is set in File Redirections to the path specified above.Adjust the shine color through Palette+'s Skin Gloss (keep in mind you can manually input values above 255, if you find the effect too subtle). Muscle and Wetness sliders, as well as wet Normal textures overlays (wet skin textures) all play a factor in the final look.
Faces are not ALum3 adapted because they're too many materials and I'm lazy, I may include them at a later date, but otherwise refer to their Authoring documentation to enable it.
Check here for a quick how to add your own sculpt: https://imgur.com/a/HmIQOS0Hrothgar users notice: I packed Faces 5 to 8 for both clans, and f0001, simply because I can't find the rest of hair-locked faces. If your character uses any of the missing faces, feel free to contact me to include it, or to edit the Gloss Strength parameter yourself.
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Permissions:
Just refrain from using with Lalafell or underage bodies. I don't care who you want to credit for this. It is literally a material collection that tweaks a single number in all of them (cranks up parameter 992869AB/Gloss Strength).
Do not paywall stuff using these materials, even if temporarily.